Demonstrates how to support multiple languages using one DLL per language, switching between languages dynamically
This add-in demonstrates how to support multiple languages using a single XLL, and multiple resource-only DLLs. The add-in will start with the language that matches the user's current regional settings in the Control Panel. The user can switch between languages using a menu.
The program logic is almost identical to that in the Dynamic localized (Single DLL) sample, and the code of the two projects may usefully be compared.
See Deployment for a discussion of using resource-only DLLs to support multiple languages. For step-by-step instructions on how to convert an existing project to support multiple languages, see Conversion of an existing project in the User Guide.
For a discussion of the steps involved in localizing an XLL using multiple DLLs, see the Localized (Multiple DLLs) sample. The discussion in this sample focuses on the changes required in order to allow the language to be switched dynamically.
In order to change the language at run-time, you need to consider all the areas of behavior that are localized:
Normally much of this code is handled in the event handlers, OnXllOpenEx() and OnXllClose(), so that it is called when the add-in is opened or closed. In the add-in, the relevant code is removed from the event handlers and placed in RegisterLocalized() and UnregisterLocalized().
void CDynInterMultiApp::RegisterLocalized() { // Set up menu m_menu.SetTexts("#2"); m_menu.AddItem("#3", "BuyWater"); m_menu.AddItem("-", ""); // Separator for (size_t i = 0; i < m_languageNames.size(); i++) m_menu.AddItem(m_languageNames[i], "SelectLanguage"); m_menu.Create(); // Save position of 1st language menu item m_nFirstLanguageMenu = 3; // (Menu item positions are zero based) // Create toolbar CXlToolbar::AddToolbar(m_pszToolbarName); CXlToolbar::AddTool(m_pszToolbarName, 1, "BuyWater", "#5"); CXlToolbar::SetToolBitmap(m_pszToolbarName, 1, IDB_BITMAP1); CXlToolbar::ShowToolbar(m_pszToolbarName, true, CXlToolbar::DockRight); // Save actual toolbar name, for deregistration m_strToolbarNameUsed = ::XllGetTranslatedString(m_pszToolbarName); // Reregister functions using new texts RegisterFunctions(); } void CDynInterMultiApp::UnregisterLocalized() { // Delete menu m_menu.Destroy(); // Delete toolbar CXlToolbar::DeleteToolbar(m_strToolbarNameUsed); // Unregister functions UnregisterFunctions(); }
The program logic of switching languages is done handled by SetLanguageID(), using XllSetStringResourceHandle():
void CDynInterMultiApp::SetLanguageID(LANGID langid, BOOL bFirstTime) { if (bFirstTime) // Unregister functions: the framework has already registered // them and they may be in the wrong language UnregisterFunctions(); else // Unregister everything UnregisterLocalized(); HINSTANCE hinstRes = m_languageHelper.GetLanguageResources(langid); if (hinstRes == NULL) hinstRes = XllGetResourceHandle(); XllSetStringResourceHandle(hinstRes); RegisterLocalized(); }
::XllSetStringResourceHandle | ::XllGetTranslatedString
Each sample project is located in a sub-directory of the Samples directory of the XLL+ installation. To use the sample project, open the solution file DynInterMulti.sln or the project file DynInterMulti.vcproj.
You can enable debugging under Excel by using the Setup Debugging command in the XLL+ ToolWindow.
When delivered, the help files are excluded from the build.
You can enable the help build by selecting the files
DynInterMulti.help.xml
and
DynInterMulti.chm
in the Solution Explorer,
and using the right-click menu to view Properties.
Select the page "Configuration Properties/General" and
set the "Excluded from build" property to "No".
See Generating help
in the User Guide for more information.
List of Sample Projects | Localized (Multiple DLLs) sample | Dynamic localized (Single DLL) sample