Loads a bitmap from a resource file, using a specified language
HBITMAP ResLoadBitmap( HINSTANCE hinst, UINT uBitmapID, LANGID langid ); |
Module handle of a resource file.
Numeric bitmap resource identifier.
The language ID of the desired language. This can be formed using the MAKELANGID(...) macro, or found using LANGIDFROMLCID(GetThreadLocale()).
A handle to the loaded bitmap if the function succeeds, NULL if it fails. The bitmap should be released with DeleteObject when no longer in use.
This function loads a bitmap from a resource file, using the specified language if possible.
The bitmap should be released with DeleteObject when no longer in use.
Header: xllres.h